Lennard Mülder
Lennard Mülder
3D Artist
Bremen, Germany

I am a 3D Artist specialized on low to mid poly assets for realtime application with a focus on web browsers and augmented reality.
My expertise lies in hard surface modelling but I am also proficient in sculpting, animation, retopoligizing and cleaning 3D scans as well as general 3D visualization for videos.

Skills

3D AnimationHard Surface ModelingVideo EditingPhysically Based Rendering

Software proficiency

3ds Max
3ds Max
Blender
Blender
GIMP
GIMP
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Quixel Suite
Quixel Suite
Vegas Pro
Vegas Pro

Experience

  • 3D Artist at PRESCH Tools GmbH
    Ganderkesee, DE
    April 2024 - Present

  • 3D Artist at Scanblue Engineering AG
    Auetal
    November 2020 - February 2024

  • 3D-/Game Artist at Einfach Genial gGmbH
    Langenhagen, Germany
    April 2020 - July 2020

    Designing, modeling, texturing and animating various 3D assets ranging from produce to sci-fi trucks.

    Implementing said assets into the existing structure of the Unity3D project "Mars Mission", creating materials and occasionally making prefabs from these assets.